Quiz builder
Build your own
Write a quiz, get a link. The link is the quiz – the whole thing is packed into the URL, so there is nothing stored anywhere and nothing to keep running. Anyone you send it to can take it; nobody can change it but you, and only by making a new link.
Create
Rules
The quiz
Axes – each one doubles the outcomes
Questions
Outcomes
Score bands – optional
Save it
Edit link – anyone who has it can change this quiz
Ownership key
Drop a .quizkey file here
Or take the whole quiz as a link
How it works
- Nothing is stored. The quiz is deflated and packed into the link itself. There is no database and no account, which is the whole reason this can exist on a static site – and the reason a lost link is a lost quiz.
- The quiz type decides what the rest of this page shows. An outcome quiz has axes and named outcomes; a knowledge quiz has correct answers and a score, and can ask for a choice, a true-or-false or a number. Switching type keeps your questions and their wording – what the new type does not use is simply left out of the link, so switching back finds it still there.
- Outcomes are every combination of poles. One axis gives two, two gives four, three gives eight. That is why an axis is the expensive thing to add and a question is the cheap one.
- Each axis wants an odd number of questions when every answer leans by one. An even number can tie, and a tie has no honest answer – any rule for breaking it invents a preference the person never expressed. Leaning by two makes that uncheckable, so a tie there falls to the first pole.
- Selection is a rule for the whole quiz. A question with two correct answers in a single-answer quiz could never be answered correctly, so it is refused rather than silently scored zero.
- Results are shareable too. Finishing a quiz appends the answers to the link, so a result replays the actual choices rather than asserting a conclusion.
- Your work is kept in this browser while you write, so a reload does not lose it. That is local only – it is not a backup, and another device will not see it.
Live game type
The game
Jeopardy board
Save it
Edit link – anyone who has it can change this board
Ownership key
Host it
Or take the whole board as a link
A copy on your computer
How it works
- The link is the board, not the game. It holds the clues and what they are worth, and nothing about any particular evening – no scores, no players. Send the same link to yourself next month and it is the same board, ready to be played again.
- If the answer is somebody in the room, block them from it. The host screen has a control per clue for exactly that, and it takes those points off them for the evening – so when one answer comes up twice the board adds the two up under the grid. Keeping those totals level is what keeps the game winnable by everyone. Each accepted answer is counted on its own, so a clue listing two spellings of one name shows up as two.
- Drag a cell onto another to swap the two clues. The clue moves and the price does not – a row is worth what it is worth, so a clue dragged down a row becomes the dearer one, which is usually the reason for dragging it. Any picture on it goes with it.
- Opening it as the host starts a game and prints a
four-character code. Everyone else goes to
/quiz/jeopardy/joinon their own phone, types the code, and buzzes from there. The host screen is the one with the answers on it. - You judge, not the page. Answers are typed here so the host has something to judge against – spoken answers come out in all sorts of shapes, and a page marking them would be wrong more often than a person. Several accepted answers, one per line.
- Values belong to the row, so every category pays the same for its third clue. Change the value once and the whole row moves.
- A board with gaps cannot be played. Every cell needs a clue and at least one answer, because the host picking a blank cell in front of a room is a worse failure than this page refusing to finish a link.